THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 24/11/2004 at 02:51, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.207
Platform: Windows ;
Language(s) : C++ ;
---------
Some messages are function calls, for example if I sent a message directly to an object, some are scheduled, like core messages.
What about GePluginMessage? Is it a direct call, or a scheduled message? So, if I do a GePluginMessage from one plugin, can I be sure that the according code in the destination plugin will be called after that line of code?