HyperNurbs object?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 22/11/2004 at 18:30, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.503+ 
Platform:   Windows  ;   
Language(s) :   C.O.F.F.E.E  ;

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Hi,

how can I create the new HyperNurbs object in COFFEE? As there is no #define in COFFEE, I don´t know how to specify the object type for allocation.

Is it possible at all then? I would also accept hacks 🙂

Thank you
Katachi

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/12/2004 at 03:10, xxxxxxxx wrote:

This is not possible in 8.503, nor 9.012. A workaround is to clone an existing HyperNURBS object, for example one that you load from a saved scene.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/12/2004 at 07:40, xxxxxxxx wrote:

pity, but thanks for the workaround!