Add and remove Items to CYCLE dynamically

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 16/11/2004 at 08:14, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.100 
Platform:   Windows  ;   
Language(s) :     C++  ;

---------
Hello,
How can i add items to an existing, empty CYCLE, that i created in my .res-file .

mycontainer.res:
...
LONG ACTIVEOBJECTINDEX
{
    CYCLE
    {
    }
}
...

How to add and remove items dynamically? And how to read the selected item?
Thank you for your help.

Torsten

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 16/11/2004 at 09:24, xxxxxxxx wrote:

Howdy,

You might be better off creating the empty CYCLE and its parent LONG using GetDDescription(). Do a search in the forum under CYCLE. I remember seeing an example of this a while back.

Adios,
Cactus Dan