Add and remove Items to CYCLE dynamically



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 16/11/2004 at 08:14, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.100 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hello,
    How can i add items to an existing, empty CYCLE, that i created in my .res-file .

    mycontainer.res:
    ...
    LONG ACTIVEOBJECTINDEX
    {
        CYCLE
        {
        }
    }
    ...

    How to add and remove items dynamically? And how to read the selected item?
    Thank you for your help.

    Torsten



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 16/11/2004 at 09:24, xxxxxxxx wrote:

    Howdy,

    You might be better off creating the empty CYCLE and its parent LONG using GetDDescription(). Do a search in the forum under CYCLE. I remember seeing an example of this a while back.

    Adios,
    Cactus Dan


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