COFFEE Pluginmessage?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 07/11/2004 at 05:53, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.503 
Platform:   Windows  ;   
Language(s) :   C.O.F.F.E.E  ;

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Hi,

is there a way to communicate between a COFFEE plugin and a C++ plugin? There is a SendPluginMessage() mentioned in the COFFEE docs. How is it used? Is it used like GePluginMessage() in C++ (passing the Plugin ID and a pointer to the data)?

Thanks
Katachi

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 07/11/2004 at 06:20, xxxxxxxx wrote:

ah got it. Just in case someone needs this, it seems to be SendPluginMessage(void* data,LONG PLUGIN_ID);

(if not Mikael may correct this)

Katachi