THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 08/11/2004 at 09:44, xxxxxxxx wrote:
Here are the values for the entire middle left and right legs:
<CODE>
Angles in degrees
Rotation order is important [X]YZ for all. Length along bracketed axis.
origin : position vector, start of bone (Global)
endPoint : position vector, end of bone (Global) - used to determine BoneLength
*** MIDDLE RIGHT LEG
rMidCollar
{
scaleX 1
scaleY 1
scaleZ 0.85
rotateX -8
rotateY -18
rotateZ 26
translateX 0.032
translateY 0.064
translateZ -0.03
endPoint -0.087872 0.009406 -0.09408
origin -0.042121 0.008741 -0.093
}
rMidShldr
{
scaleX 0.75
scaleY 1
scaleZ 1
rotateX 0
rotateY 9
rotateZ -75
translateX 0
translateY 0
translateZ 0
endPoint -0.267611 0.009919 -0.092555
origin -0.087872 0.009406 -0.09408
}
rMidForeArm
{
scaleX 0.85
scaleY 1
scaleZ 1
rotateX 0
rotateY 0
rotateZ 132
translateX 0
translateY 0
translateZ 0
endPoint -0.409466 0.009942 -0.092791
origin -0.267611 0.009919 -0.092555
}
rMidHand
{
scaleX 0.8
scaleY 1
scaleZ 1
rotateX 0
rotateY 0
rotateZ -35
translateX 0
translateY 0
translateZ 0
endPoint -0.526319 0.009953 -0.092602
origin -0.409466 0.009942 -0.092791
}
rMidFinger1
{
scaleX 1
scaleY 1
scaleZ 1
rotateX 0
rotateY 0
rotateZ -4
translateX 0
translateY 0
translateZ 0
endPoint -0.551226 0.009953 -0.092602
origin -0.526319 0.009953 -0.092602
}
rMidFinger2
{
scaleX 1
scaleY 1
scaleZ 1
rotateX 0
rotateY 0
rotateZ -4
translateX 0
translateY 0
translateZ 0
endPoint -0.577751 0.010033 -0.092602
origin -0.551226 0.009953 -0.092602
}
rMidFinger3
{
scaleX 1
scaleY 1
scaleZ 1
rotateX 0
rotateY 0
rotateZ -5
translateX 0
translateY 0
translateZ 0
endPoint -0.601401 0.010111 -0.092602
origin -0.577751 0.010033 -0.092602
}
rMidFinger4
{
scaleX 1
scaleY 1
scaleZ 1
rotateX 0
rotateY 0
rotateZ -8
translateX 0
translateY 0
translateZ 0
endPoint -0.633879 0.010111 -0.092602
origin -0.601401 0.010111 -0.092602
}
*** MIDDLE LEFT LEG
lMidCollar
{
scaleX 1
scaleY 1
scaleZ 0.85
rotateX -8
rotateY 18
rotateZ -26
translateX -0.032
translateY 0.064
translateZ -0.03
endPoint 0.087872 0.009406 -0.09192
origin 0.042121 0.008741 -0.093
}
lMidShldr
{
scaleX 0.75
scaleY 1
scaleZ 1
rotateX 0
rotateY -9
rotateZ 75
translateX 0
translateY 0
translateZ 0
endPoint 0.267611 0.009919 -0.093445
origin 0.087872 0.009406 -0.09192
}
lMidForeArm
{
scaleX 0.85
scaleY 1
scaleZ 1
rotateX 0
rotateY 0
rotateZ -132
translateX 0
translateY 0
translateZ 0
endPoint 0.409466 0.009942 -0.093208
origin 0.267611 0.009919 -0.093445
}
lMidHand
{
scaleX 0.8
scaleY 1
scaleZ 1
rotateX 0
rotateY 0
rotateZ 35
translateX 0
translateY 0
translateZ 0
endPoint 0.526319 0.009953 -0.093398
origin 0.409466 0.009942 -0.093208
}
lMidFinger1
{
scaleX 1
scaleY 1
scaleZ 1
rotateX 0
rotateY 0
rotateZ 4
translateX 0
translateY 0
translateZ 0
endPoint 0.551226 0.009953 -0.093398
origin 0.526319 0.009953 -0.093398
}
lMidFinger2
{
scaleX 1
scaleY 1
scaleZ 1
rotateX 0
rotateY 0
rotateZ 4
translateX 0
translateY 0
translateZ 0
endPoint 0.577751 0.010033 -0.093398
origin 0.551226 0.009953 -0.093398
}
lMidFinger3
{
scaleX 1
scaleY 1
scaleZ 1
rotateX 0
rotateY 0
rotateZ 5
translateX 0
translateY 0
translateZ 0
endPoint 0.601401 0.010111 -0.093398
origin 0.577751 0.010033 -0.093398
}
lMidFinger4
{
scaleX 1
scaleY 1
scaleZ 1
rotateX 0
rotateY 0
rotateZ 8
translateX 0
translateY 0
translateZ 0
endPoint 0.633879 0.010111 -0.093398
origin 0.601401 0.010111 -0.093398
}
</CODE>
Robert