Settings for DescriptionCustomGui

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On 02/11/2004 at 07:57, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.100 
Platform:   Windows  ;   
Language(s) :   C.O.F.F.E.E  ;

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Hello,
i have a DescriptionCustomGui in my Dialog resource file.
Were can i change the settings of the DescriptionCustomGui, e.g. setting DESCRIPTION_OBJECTSNOTINDOC to TRUE?

Thanks,
Torsten

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 02/11/2004 at 13:50, xxxxxxxx wrote:

This is not possible via COFFEE.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 02/11/2004 at 20:48, xxxxxxxx wrote:

Sorry.
I'm using C++. Is it possible via C++?

Torsten

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 03/11/2004 at 05:45, xxxxxxxx wrote:

Hi,

yes that should be possible when overloading GetDDescription()

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On 03/11/2004 at 06:33, xxxxxxxx wrote:

Sorry,
do you have a code sample for me. I can't get it working.

Torsten

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 03/11/2004 at 09:54, xxxxxxxx wrote:

Ok, I'm assuming this is in R9, C++ and in an actual dialog resource (not a description resource). Then the resource equivalent of the DESCRIPTION_OBJECTSNOTINDOC flag is OBJECTSNOTINDOC:

    
    
    DESCRIPTION ID { OBJECTSNOTINDOC; ... }

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 03/11/2004 at 10:24, xxxxxxxx wrote:

Hello,
is there a solution for R8?

Thanks,
Torsten