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On 29/10/2004 at 12:00, xxxxxxxx wrote:
Cinema 4D Version: 8.500
Platform: Windows ;
Language(s) : C++ ;
when opening the Coffee Editor with CoffeeEditor_Open() I need to pass a baselist2D object and the callback function.
This is clear for generators etc, but what BaseList2D object shall be passed when this is in a dialog? The dialog doesn´t require any objects in the scene so I can not pass the active object for example.
Any help is appreciated.