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On 22/10/2004 at 11:24, xxxxxxxx wrote:
Cinema 4D Version: 8.503
Platform: Windows ;
Language(s) : C++ ;
Just a quick question: When an object is converted to polygonal using CurrentStateToObject, what becomes of invisible tags? Are they retained?
The reason I ask is because invisible tags are added to an object that become unusable once the bone hierarchy is removed in the process of CurrentStateToObject.