COFFEE: Update the UV map / viewport



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 18/10/2004 at 10:03, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.100 
    Platform:      
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    I am currently testing my uv mapper on R9 and it works fine, except that changes on the uvmap are not displayed any more. I only want to update the viewport's view when I changed the UVmap. This changed from R7 to R8, and now it needs again another method. Any suggestion?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 20/10/2004 at 02:36, xxxxxxxx wrote:

    Found a way that seems to work:

      
         tag->ToggleBit(BIT_ATAG);  
         GeEventAdd(NEW_ACTIVE_TAG);  
         DrawViews(DA_NO_THREAD);  
         tag->ToggleBit(BIT_ATAG);  
    

    Hope this'll help someone else someday...


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