Determine casted shadows?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 02/10/2004 at 08:03, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.503 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hi,

is there a way to find out if/where a shadow is casted on my object (generator) from within the generator?

Thanks in advance
Samir

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 08/10/2004 at 05:35, xxxxxxxx wrote:

I don't think so. I guess your generator needs to cooperate with a shader or material plugin. This can access the shadow information during rendering. I assume that's what the shadow material in the Shave plugin is doing.

Michael

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 08/10/2004 at 07:33, xxxxxxxx wrote:

For full support just write a VP plugin with raytracing flag. Generator VP communication and you are set. Obviously this going to be slow ( same as using render setting is displaceVIEW ). Be careful of GI, blurred reflections / transparencies etc..

darf

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 08/10/2004 at 12:28, xxxxxxxx wrote:

Hi both of you,

thanks for the reply. I will then try a VP or material.