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  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/10/2004 at 07:48, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.100 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi,
    i'm a starter with c4d but i need to produce some serious custom routines.
    Is it possible to make a custom nodein xpresso, i mean no compilation of existing nodes, but a real new node?
    I want to access the serial port from within C4D.
    Is that possible, from a plug, or from a xpresso node, or other?
    In other words how can i reach the operating system from within c4d, or the other way around.
    Can I use and receive os messages ?
    is there any sample code for these topics.
    thanks,
    JvA



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/10/2004 at 08:35, xxxxxxxx wrote:

    You can create new XPresso nodes in a plugin. In fact, the existing nodes in CINEMA also seem to be implemented as a plugin. It lives in Resource/modules/gv/ExpressionTag. The API docs do not talk about XPresso though, the internal name for it is GraphView. In my copy of the API docs, the entry point for GraphView is pages/c4d_graphview/doc_GV367.html.

    I think it should also be possible to use the entire Win32 API from within a plugin. Since plugins are essentially DLLs, I don't see a reason why you could not link to the system's core libraries and use them.
    However, I do not have any experiece with Win32 in that respect.

    Michael



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/10/2004 at 14:52, xxxxxxxx wrote:

    Thanks Michael, that save's me a lot of digging.
    The clock is a good example, as i had a quick look.
    Still: anybody with good sample source to acces the real world ?
    Jan


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