SendModelingCommand MCOMMAND_JOIN

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 21/09/2004 at 19:02, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.100 
Platform:   Windows  ;   
Language(s) :     C++  ;

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I tried to learn about SendModelingCommand with MCOMMAND_JOIN  but I cannot find how to select the objects that I want to connect.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 22/09/2004 at 04:30, xxxxxxxx wrote:

I think this works with just one object, which you can pass to

SendModelingCommand()

using

ModelingCommandData::op

. The objects going to be joined are the children of this one object.

Michael

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 22/09/2004 at 19:46, xxxxxxxx wrote:

Well, now I succed using MCOMMAND_JOIN  by creating NULL object first and adding child objects under this using InsertObject() and SendModelingCommand(MCOMMAND_JOIN,cd).