SendModelingCommand MCOMMAND_JOIN



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 21/09/2004 at 19:02, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.100 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    I tried to learn about SendModelingCommand with MCOMMAND_JOIN  but I cannot find how to select the objects that I want to connect.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 22/09/2004 at 04:30, xxxxxxxx wrote:

    I think this works with just one object, which you can pass to

    SendModelingCommand()
    

    using

    ModelingCommandData::op
    

    . The objects going to be joined are the children of this one object.

    Michael



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 22/09/2004 at 19:46, xxxxxxxx wrote:

    Well, now I succed using MCOMMAND_JOIN  by creating NULL object first and adding child objects under this using InsertObject() and SendModelingCommand(MCOMMAND_JOIN,cd).


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