BaseDraw Field Of View

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 21/09/2004 at 06:59, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.503 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hi all!

I am writing an Exporter, that is supposed to also Export Camera Info for the Current Render View, but I am wondering how to extract the viewport FOV when it is not bound to a Camera Object. Any ideas?

Timm

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 21/09/2004 at 11:50, xxxxxxxx wrote:

I think that if GetSceneCamera() is NULL then GetEditorCamera() will be used.