write 16Bit tiffs



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/09/2004 at 07:57, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.xxx 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Hi,

    i have to write 16bit tiffs (rgb and gray). The documentation mean: not work. But for writing hdr images exist a workaround and cinema save 16bit tiffs.

    i need the correkt depth parameter in BaseBitmap::Init(LONG x, LONG y, LONG depth = 24); for gray and rgb images

    and a official structure for BaseBitmap::SetLine(LONG y, void* data, LONG depth);

    aws

    TZ



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 21/09/2004 at 12:54, xxxxxxxx wrote:

    Sorry, but 48-bit images aren't supported in the BaseBitmap class afaik. With "other than 24/32" is meant "lower than 24/32". Internally other functions are used. Hopefully this can be improved in the future.


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