SelectionTag Hide Polygons ?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 10/09/2004 at 10:56, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.503 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Is there a more direct way to programatically hide polygons on a polygon selection tag (Tpolygonselection) than to simulate a button press of POLYGONSELECTIONTAG_COMMAND5 (one hopes that such clarity does not cause problems in future)?

Thanks,
Robert

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 10/09/2004 at 12:08, xxxxxxxx wrote:

Found it - I was again heading in the right direction.