SelectionTag Hide Polygons ?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 10/09/2004 at 10:56, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.503 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

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    Is there a more direct way to programatically hide polygons on a polygon selection tag (Tpolygonselection) than to simulate a button press of POLYGONSELECTIONTAG_COMMAND5 (one hopes that such clarity does not cause problems in future)?

    Thanks,
    Robert



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 10/09/2004 at 12:08, xxxxxxxx wrote:

    Found it - I was again heading in the right direction.


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