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On 05/09/2004 at 20:19, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.503 Platform: Windows ; Language(s) : C++ ;
--------- I have a hierarchy that looks like this:
Generator child modifier child 2 [...]
What I need is a pointer to "Generator" from within ModifyObject() in the modifier.
I tried mod->GetUp()->GetUp(), op->GetCacheParent()->GetUp() etc.
Nothing seems to work and I cannot get a pointer to it. Maybe I am overseeing/missing something?
Thanks for any help
On 21/09/2004 at 13:04, xxxxxxxx wrote:
It might be that the hierarchy doesn't exist when the modifier is executed. I've found that a helpful hack is to do for example "InsertBaseDocument(mod->GetDocument()->GetClone(...)); return;" with the structure you want to examine. Then you can see what the hierarchy looks like.