Support reverse play function

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 30/08/2004 at 05:31, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.500 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hi.
I wrote a plugin with animatable parameter.
Tag values of each frame would calculated from past values.
Does support C4D reverse play function or i must write it itself? Any proposals?

Thanks for answers.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 02/09/2004 at 02:02, xxxxxxxx wrote:

There is a reverse playback function; just click the reversed play arrow. Or are you asking how your tag would find the previous values? I think the easiest way is to simply store the on that frame. When doing the final render C4D will roll through all frames, even if the rendering begins on a later frame.