Support reverse play function



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 30/08/2004 at 05:31, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.500 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi.
    I wrote a plugin with animatable parameter.
    Tag values of each frame would calculated from past values.
    Does support C4D reverse play function or i must write it itself? Any proposals?

    Thanks for answers.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 02/09/2004 at 02:02, xxxxxxxx wrote:

    There is a reverse playback function; just click the reversed play arrow. Or are you asking how your tag would find the previous values? I think the easiest way is to simply store the on that frame. When doing the final render C4D will roll through all frames, even if the rendering begins on a later frame.


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