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On 23/08/2004 at 06:13, xxxxxxxx wrote:
Cinema 4D Version: 8.500
Platform: Windows ;
Language(s) : C++ ;
I have a performance problem, if i try to store many values in a container.
The time to store is increased with every new value.
Getting of already stored values has no performance problem.
On 23/08/2004 at 09:11, xxxxxxxx wrote:
When you set a value in a container it has to see if there's another element with the same ID already. Since the data structure is internally just a simply list, insertion becomes O(n^2) for inserting many values. I believe that InsData() avoids this problem.