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On 19/08/2004 at 21:21, xxxxxxxx wrote:
Cinema 4D Version: 8.503
Platform: Windows ;
Language(s) : C++ ;
---------I've only seen the bone object documented in the COFFEE SDK. Is C++ usage exactly the same or am I missing something?
On 19/08/2004 at 22:53, xxxxxxxx wrote:
In the C++ API the bones are self-documented in the description file Obone.res. All the settings in that file correspond to settings within the Attributes Manager for bones. This is the case for most built-in objects.