Help with UV Exporting

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 18/08/2004 at 03:49, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.503 
Platform:      Mac OSX  ; 
Language(s) :     C++  ;

---------
hi all, i just wrote a simple exporter for my own very basic model format, i want to use for a game i am working on.
i write a list of all the points in the object, and a list with all the polygon indices for this point list. i was searching for a similar way for uv coords, but the UVWTag doesn't seem to have the functinality needed, except i am missing something.
in case i am not, i need to know if i use UVWTag::Get(0), will i get the UV coords for the first polygon in my indices list?

thanks for any help,
mutle