Help with UV Exporting
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On 18/08/2004 at 03:49, xxxxxxxx wrote:
Cinema 4D Version: 8.503
Platform: Mac OSX ;
Language(s) : C++ ;
hi all, i just wrote a simple exporter for my own very basic model format, i want to use for a game i am working on.
i write a list of all the points in the object, and a list with all the polygon indices for this point list. i was searching for a similar way for uv coords, but the UVWTag doesn't seem to have the functinality needed, except i am missing something.
in case i am not, i need to know if i use UVWTag::Get(0), will i get the UV coords for the first polygon in my indices list?
thanks for any help,