Help with UV Exporting



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    On 18/08/2004 at 03:49, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.503 
    Platform:      Mac OSX  ; 
    Language(s) :     C++  ;

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    hi all, i just wrote a simple exporter for my own very basic model format, i want to use for a game i am working on.
    i write a list of all the points in the object, and a list with all the polygon indices for this point list. i was searching for a similar way for uv coords, but the UVWTag doesn't seem to have the functinality needed, except i am missing something.
    in case i am not, i need to know if i use UVWTag::Get(0), will i get the UV coords for the first polygon in my indices list?

    thanks for any help,
    mutle


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