THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 09/08/2004 at 14:28, xxxxxxxx wrote:
Cinema 4D Version: 8.207
Platform: Windows ;
Language(s) : C++ ;
I'm developing a plugin which logs the information and values generated during an animation in a separate plain text file using the fsteam.h C++ Header File. It writes to the output file properly during the animation, but when Cinema 4D is closed, it comes up with the Application Error:
The instruction at "0x007f5199" referenced memory at "0xfdfdfe09". The memory could not be "read". Click on OK to terminate the program.
The only methods of the ofstream class I used were the constructor, open(), IsRunning(), the << operator, and close(). This error also occurs even if the plugin wasn't executed. Any ideas on what's wrong? Thanks a lot!