THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 15/07/2004 at 14:43, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.500
Platform: Windows ;
Language(s) : C++ ;
---------
Hello,
did anybody ever make a TrackData Plugin work in Cinema C++ SDK?
How does it work? The SDK Help gives NO suitable Information. I just want to code a Little Plugin that sets Editor- and RenderMode of Objects on and off.
But TrackData only consists of virtual Bool animate(...); There is no InsertSequence or anything helpful for using instances of it in the rest of the c++ program 'cause it's derived from NodeData and not BaseTrack.
Can anyone give me a little Example?
Is there another possible way to solve the problem with standard animation tracks?
Is there any way to get ojn examples that do NOT only work with SDK 7.x ?!?
Please help me it's urgent 'cause my Bachelor of Science depends on it