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On 06/07/2004 at 02:29, xxxxxxxx wrote:
Cinema 4D Version: 8.100
Language(s) : C.O.F.F.E.E ;
I'm trying to orient particles the same direction as some face normals. The problem is that the alignment must be defined as a Matrix. And the normal is a Vector. How can I change a simple vector into a matrix?
And why tha hell must the alignment be defined as a Matrix?!?! Couldn't it be simply a vector? Thank you very much in advence.