Fixing Bones



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/06/2004 at 15:45, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.206 
    Platform:      
    Language(s) :     C++  ;

    ---------
    How can I fix a bone?
     
    I see in Obone.res there is this..

      GROUP  
      {  
       LAYOUTGROUP; COLUMNS 3;  
       GROUP { BUTTON BONEOBJECT_FIX {} }  
       GROUP { BUTTON BONEOBJECT_FIXCHILDS {} }  
       GROUP { BUTTON BONEOBJECT_FIXCHAIN {} }  
      }
    

    I need to be able to fixchilds
     
    Thanks



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 28/06/2004 at 01:08, xxxxxxxx wrote:

    If you want to simulate pressing the button you can send a MSG_DESCRIPTION_COMMAND message to the bone, with data pointing to a DescriptionCommand with id set to DescID(BONEOBJECT_FIXCHILDS).


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