Fixing Bones

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/06/2004 at 15:45, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.206 
Platform:      
Language(s) :     C++  ;

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How can I fix a bone?
 
I see in Obone.res there is this..

  GROUP  
  {  
   LAYOUTGROUP; COLUMNS 3;  
   GROUP { BUTTON BONEOBJECT_FIX {} }  
   GROUP { BUTTON BONEOBJECT_FIXCHILDS {} }  
   GROUP { BUTTON BONEOBJECT_FIXCHAIN {} }  
  }

I need to be able to fixchilds
 
Thanks

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 28/06/2004 at 01:08, xxxxxxxx wrote:

If you want to simulate pressing the button you can send a MSG_DESCRIPTION_COMMAND message to the bone, with data pointing to a DescriptionCommand with id set to DescID(BONEOBJECT_FIXCHILDS).