How check, that a track has been changed?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 21/06/2004 at 05:17, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.500 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hi.
I try to check ,that a track was changed.

At the moment i make it with GetDirty(DIRTY_DATA).
But the checksum changed itself, if current document time would changed.
Ok, i can catch it. But checksum changed itself, if while of the playing i jump to the different time of animation.
So GetDirty is not a 100% safe method to check changes on animation track.
But how i can make it?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 22/06/2004 at 22:59, xxxxxxxx wrote:

There's no generally reliable way. You would have to compare the values that you are interested in manually against old value that you have stored yourself.