KDZ Two questions about BitmapButtons

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 19/06/2004 at 14:43, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.503 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hi everyone,

Questions:

1. I've set my BitmapButtons as BITMAPBUTTON_TOGGLE. Any way to change the bitmap when selected (or set an alternate/second bitmap)?

2. Any way to include text in the BitmapButton display?

I know that I ask for much!

Thanks and caio, 🙂
Robert

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 22/06/2004 at 23:05, xxxxxxxx wrote:

1. Yes. Just call SetImage() again with secondstate=TRUE to set the alternate bitmap.
2. No.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 23/06/2004 at 06:42, xxxxxxxx wrote:

1. Figured that out finally! 🙂

2. Darn! 😉

Thanks,
Robert

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 23/06/2004 at 12:53, xxxxxxxx wrote:

You got it working??? Everytime I tried it (since 8.1) it crashed Cinema 4D. I asked about this when Darf wanted this issue to be resolved and never got an answer. I haven´t tried in 8.5 but how did you make it work? Doesn´t SetImage crash for you???
Thanks in advance!