THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 19/06/2004 at 14:43, xxxxxxxx wrote:
Cinema 4D Version: 8.503
Platform: Windows ;
Language(s) : C++ ;
1. I've set my BitmapButtons as BITMAPBUTTON_TOGGLE. Any way to change the bitmap when selected (or set an alternate/second bitmap)?
2. Any way to include text in the BitmapButton display?
I know that I ask for much!
Thanks and caio,
On 22/06/2004 at 23:05, xxxxxxxx wrote:
1. Yes. Just call SetImage() again with secondstate=TRUE to set the alternate bitmap.
On 23/06/2004 at 06:42, xxxxxxxx wrote:
1. Figured that out finally!
On 23/06/2004 at 12:53, xxxxxxxx wrote:
You got it working??? Everytime I tried it (since 8.1) it crashed Cinema 4D. I asked about this when Darf wanted this issue to be resolved and never got an answer. I haven´t tried in 8.5 but how did you make it work? Doesn´t SetImage crash for you???
Thanks in advance!