KDZ Two questions about BitmapButtons



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 19/06/2004 at 14:43, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.503 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi everyone,

    Questions:

    1. I've set my BitmapButtons as BITMAPBUTTON_TOGGLE. Any way to change the bitmap when selected (or set an alternate/second bitmap)?

    2. Any way to include text in the BitmapButton display?

    I know that I ask for much!

    Thanks and caio, :)
    Robert



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 22/06/2004 at 23:05, xxxxxxxx wrote:

    1. Yes. Just call SetImage() again with secondstate=TRUE to set the alternate bitmap.
    2. No.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/06/2004 at 06:42, xxxxxxxx wrote:

    1. Figured that out finally! :)

    2. Darn! ;)

    Thanks,
    Robert



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/06/2004 at 12:53, xxxxxxxx wrote:

    You got it working??? Everytime I tried it (since 8.1) it crashed Cinema 4D. I asked about this when Darf wanted this issue to be resolved and never got an answer. I haven´t tried in 8.5 but how did you make it work? Doesn´t SetImage crash for you???
    Thanks in advance!


Log in to reply