THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 14/06/2004 at 21:44, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.207
Platform: Windows ;
Language(s) : C++ ;
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Guess this:
Vector pos;
pos = pobj->GetPos();
Ok....nice so far. I snapped the grid to 1.0, so I only get full coordinates, no float values.
INT x = pos.x;
Also sounds ok.
Guess pos.x = 29.0000 ( this is what vc debug says ) Then, x = 29...in most cases, sometimes its 28!!!!!!!
Any ideas?????????????????????