VIDEOPOST_REQUEST_MOTIONGEOMETRY



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/06/2004 at 06:49, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.503 
    Platform:   Windows  ;   Mac OSX  ; 
    Language(s) :     C++  ;

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    VIDEOPOST_REQUEST_MOTIONGEOMETRY

    I would like a solid of explanation of this flags use. I found where to find the motion matrix but cannot find any info on where to access the data retained that this flag would generate?

    Regards,
    darf - coreaudiovisual



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/06/2004 at 07:02, xxxxxxxx wrote:

    Hi Darf,
    this flag is set to retrieve the point array of a certain RayPolygon from the previous frame. This is done via Bool TranslatePolygon(_<_a title="struct rayobject" href= "mk:@msitstore:d:\programme\microsoft%20visual%20studio\common\msdev98\addins\c4d_sdk_chm_reference.chm::/pages/c4d_raytrace/struct_rayobject712.html"_>_ color=#606420 RayObject* op, LONG local_ind_<_a title="struct vector" href= "mk:@msitstore:d:\programme\microsoft%20visual%20studio\common\msdev98\addins\c4d_sdk_chm_reference.chm::/pages/ge_vector/struct_vector866.html"_>_ml"> color=#606420 Vector* previous_points) in VolumeData.
    Don´t know of any other use.
    HTH


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