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On 10/06/2004 at 10:07, xxxxxxxx wrote:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C++ ;
i need to find the closest point p1 in a poly
to point p2 outside of the poly.
It should be possible to get p1 by projecting p2 along the normal of the poly, but unfortunately i dont know how to do it! (cos im quite bad at maths)
Is there maybe a function in the sdk that can
project a point on a plane along the planes normal?