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On 08/06/2004 at 02:56, xxxxxxxx wrote:
Cinema 4D Version: 8.207
Platform: Windows ;
Language(s) : C++ ;
I dont know if I can use Cinema Class or function libs for what I want to do.
At the moment I have a class which parses a very large file, allocs a big list with the informations in the file, and provides a function to get access to the data. This is used by one of my shaders. The problem is, that for each shader the list has to be initialized, which takes time and memory. It would be good if I could do that initialization only once, and get access to it from my shaders.
Any idea how something like this could be done in cinema?