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On 02/06/2004 at 17:51, xxxxxxxx wrote:
Cinema 4D Version: 8.500
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
After getting the first 11 digits of the serial number with GeGetSerialInfo(), how do I use them? A topic search reveals that the 4th digit determines if the serial number is temporary, the 5th digit determines Mac or PC, and the 6th digit determines if it's an educational version. Are there any digits in the first 11 that are unique to the individual license that my plugin's serial number can be checked against?