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On 01/06/2004 at 01:13, xxxxxxxx wrote:
Cinema 4D Version: 8.500
Platform: Windows ;
Language(s) : C++ ;
I try to implement a fast forward/rewind function in my plugin (jumping in the time line).
In this case must the plugin ask some needed animated parameters of objects/tags etc. on every frame of animation.
I tried it with BaseDocument* AnimateObject(...) function, but it does't work. Because the animated parameters update the only then, when my plugin-code was executed to the end.
Now an ask: how work the AnimateObject function and how is possible to get a animated parameter on every frame of animation?