Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/05/2004 at 01:49, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.5 Platform: Language(s) : C.O.F.F.E.E ;
--------- Hello to all !! I'm new here !! I'm learning Coffee and i have just a beginner question: i want insert one primitive object by coffee language ! How i make this ? Tnx in advance !! _ _
On 25/05/2004 at 01:56, xxxxxxxx wrote:
var cube = new(CubeObject); //Create a cube primitive if(!cube) return; //If the cube object wasn´t created then stop var doc = GetActiveDocuement(); //Get the active scene / document if(!doc) return; doc->InsertObject(cube,NULL,NULL); //Insert the cube into the scene GeEventAdd(NEW_ACTIVE_OBJECT); ---------------------- This should work. Download the COFFEE SDK for more information. It´s absolutely necessary to learn COFFEE. It´s here in the plugincafe. Have fun
On 25/05/2004 at 02:01, xxxxxxxx wrote:
Tnx for the answer Samir !! The COFFEE SDK that u refer is for 6.3 ? I have seen that more instructions isn't compatible with 8.5 ver. ! Is right ?
On 25/05/2004 at 07:22, xxxxxxxx wrote:
yes that´s correct. Some are not compatible but most of them are still working fine.
On 25/05/2004 at 08:10, xxxxxxxx wrote:
Yep !! This from COFFEE sdk don't work into 8.5!! // Creates a cube that's 200x100x300 var cube = new(PrimitiveObject); cube->SetPrimitiveType(PRIMITIVE_CUBE);
var bc = cube->GetContainer(); bc->SetData(PRIM_CUBE_LEN, vector(200, 100, 300)); cube->SetContainer(bc);
Where i found the correct instructions ? Tnx in advance for the answer !!
On 25/05/2004 at 17:32, xxxxxxxx wrote:
Please search the forum for "PrimitiveObject" and you'll find a list of threads dealing with this issue. (The example in the C.O.F.F.E.E. SDK is valid, iirc, in C4D R7 and earlier.)
On 25/05/2004 at 23:35, xxxxxxxx wrote:
Tnx Mikael !! I have found more documentations !! Tnx again!!