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On 19/05/2004 at 02:49, xxxxxxxx wrote:
Cinema 4D Version: 8.207
Platform: Windows ;
Language(s) : C++ ;
---------Is it possible to read out the things on the undo stack? I have to detect alot of actions the user does in cinema, for example if the user deleted a tag. EVMSG_CHANGE indicates, that something has changed, but for some things, for example a tag was deleted, it is very hard to find out what has changed. For this case it would be easy to look in the undo stack, the information that a tag has beed deleted should be in there. But from the basedocument it is only possible to add things to this stack. Is it possible to read entries from the stack???