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On 10/05/2004 at 05:17, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.207
Platform: Mac OSX ;
Language(s) : C++ ;
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This is a simple question, but I could not find documentation for it.
With the C++ SDK, how do you create an instance of a BaseObject? I looked at the posts here on making a clone, but it appears that a clone is a copy, not an instance.
I can allocate an instance with:
BaseObject* ob = Alloc(Oinstance);
But then how does one set the source object for this instance object?