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On 09/05/2004 at 12:03, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C++ ;
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I want to calc the face normal with CalcFaceNormal. MSVC++ does compile it without hesitation but my CodeWarrior 8 does tell me:
Polygon trianglep,triangleq;
[...] //Polygon is filled inbetween
n1 = CalcFaceNormal(vadr,trianglep);
Error : function call 'CalcFaceNormal(const Vector *, {lval} Polygon)' does not match
'CalcFaceNormal(Vector *, const Polygon &)'
SelectTool.cpp line 23 n1 = CalcFaceNormal(vadr,trianglep);
Anybody any idea? :o
Thanks