NodeData::Read



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/05/2004 at 00:43, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.207 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------I wrote a MaterialData. Within the Read function I want to load additional information. But when I open a project the MaterialData is used in, the Read function is never called. Do I have to set anything that forces Read is to be called?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/05/2004 at 00:45, xxxxxxxx wrote:

    Ok...question was a little to fast, just set disklevel > 0 when registering the plugin, then Read is called....



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/05/2004 at 00:50, xxxxxxxx wrote:

    Well....seems that I just compiled bullsh*t...Read is called with every disk level. Should have at least 3 coffees on monday mornings before trying to develop something....


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