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On 26/04/2004 at 14:17, xxxxxxxx wrote:
Cinema 4D Version: 8.5
Language(s) : C++ ;
Is there a way to calculate how much of an effect an individual bone is having on a point in an object? Ideally this would be a percentage as compared to all the other bones affecting the point. Also, this would need to work with vertex maps/CB maps.
Where in the SDK would I look to find info on things like this. A search for bone and deformer turned up very little for me.