I have more info



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    On 08/04/2004 at 17:54, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.5 
    Platform:   Windows  ;   
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    Hi
    After doing more tests I've found this.

    After using a tool that changes the object data (Model Tool, Point Tool, etc) or changing the data in the tag, if I click on undo C4d Normaly Calls

    Tag Constructor
    Tag Copy
    RedrawAll
    Tag Constructor
    Tag Copy

    And everything works fine

    But some times (I think it happens faster for large data and high rez objects) it calls

    Tag Constructor
    Tag Copy
    Tag Constructor
    RedrawAll
    Tag Constructor
    Tag Copy

    That extra constructor there is what makes the data disapear.
    I have tested with a container sotring 9 containers each storing 9 values. The extra constructor is called too some times.

    So what is causing that extra constructor call and how can I avoid it?

    The problem apparently doesn't ever happen when undoing Object Tool movments, tags deleting or changes done to stuff in the attribute editor

    Thanks
    eago


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