GeDialog and Close()
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On 22/03/2004 at 05:01, xxxxxxxx wrote:
Cinema 4D Version: 6, 7, 8
Platform: Windows ; Mac ;
Language(s) : C++ ;
i have a GeDialog box and my Thread send an event to CoreMessage() for closing the dialog box. But a Close() into the CoreMessage() crached Cinema, in Timer() and Message() too. Only in Command() (IDC_CANCEL...) work Close() fine.
I need a solution for closíng the GeDialog outside from Command() [in CoreMassage()] or how i can send a BFMxx event to my dialog box?