Button visibility or disabling?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 10/03/2004 at 07:33, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.200 
    Platform:   Windows  ;   
    Language(s) :   C.O.F.F.E.E  ;   XPRESSO  ;

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    Is it possible to disble or render invisible a GUI resource, for example, a button?

    Thanks



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 11/03/2004 at 15:28, xxxxxxxx wrote:

    No. One way to fake it is to use a tabgroup set to TAB_NOSELECT and then changing the tab with SetLong() to alternate between a tab with the button and a tab with nothing in it.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/03/2004 at 00:16, xxxxxxxx wrote:

    Thanks for the reply. SetLong()? thats definately C++ is´nt it? I´m using COFFEE Mikael :-).

    So I place the buttons I would like to hide in tabs, and switch tabs to simulate visibility? Wouldßnt that actually create "tabs" in the GUI? I would lie it to be tabless.

    Thanks



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/03/2004 at 16:21, xxxxxxxx wrote:

    You're right, SetInt() is the C.O.F.F.E.E. equivalent.
    As I said, you should use TAB_NOSELECT (cf. AddTabGroupBegin(), I'm not 100% sure by heart what the resource equivalent is). Then the tabs aren't visible.


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