THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/03/2004 at 21:00, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.500
Platform: Mac OSX ;
Language(s) : XPRESSO ;
---------
Using Xpresso, I have a calculated matrix and a calculated angle. What I want to do is rotate the matrix around only one of its axes by the angle, then transfer the matrix to an object. I tried transfering the original calculated matrix to the object and then rotating the object by inputing values into HPB ports, but that doesn't seem to work.