THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 03/03/2004 at 08:54, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C.O.F.F.E.E ; C++ ;
---------
If I'd like to export a boneanimation that is compatible with the formats of 3dsmax I need the weighting of each vertex in the object for each bone, which I cannot get currently. I can only get the bone size and position which is pretty useless outside of c4d.
Is there a method to find out the bone affection on a single vertex so a vertexmap can be generated?
thx