Adaptive interpolation

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On 23/02/2004 at 10:42, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.100 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hi,
the angle value when using adaptive point interpolation for splines does define what exactly? Is it the angle between the last and the current point?
Thanks
Samir

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 24/02/2004 at 18:58, xxxxxxxx wrote:

I'm not sure if it's an exact measure or just a rough parameter for the algorithm that distributes the points. I suppose the idea is to never have a greater angular difference between two neighboring segments than this value. Are you trying to simulate the algorithm?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/02/2004 at 08:51, xxxxxxxx wrote:

Well, yes I tried to but I just found out that it´s not needed anymore and my actual problem lies elsewhere (well, at least I think it does).
Thanks anyway