Adaptive interpolation



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/02/2004 at 10:42, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.100 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

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    Hi,
    the angle value when using adaptive point interpolation for splines does define what exactly? Is it the angle between the last and the current point?
    Thanks
    Samir



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/02/2004 at 18:58, xxxxxxxx wrote:

    I'm not sure if it's an exact measure or just a rough parameter for the algorithm that distributes the points. I suppose the idea is to never have a greater angular difference between two neighboring segments than this value. Are you trying to simulate the algorithm?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/02/2004 at 08:51, xxxxxxxx wrote:

    Well, yes I tried to but I just found out that it´s not needed anymore and my actual problem lies elsewhere (well, at least I think it does).
    Thanks anyway


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