Bonding boxes



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/02/2004 at 05:17, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.200 
    Platform:   Windows  ;   
    Language(s) :   C.O.F.F.E.E  ;   XPRESSO  ;

    ---------
    Hi!

    Could someone explain how I can derive the bounding box or space occupied by a C4D object in a document?

    Thanks



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/02/2004 at 14:59, xxxxxxxx wrote:

    In C.O.F.F.E.E. you unfortunately have to look at each point and calculate it yourself. In C++ you could use the GetRad() function.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/02/2004 at 16:55, xxxxxxxx wrote:

    Thanks Mikael!


Log in to reply