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On 07/02/2004 at 10:55, xxxxxxxx wrote:
Cinema 4D Version: 8.500
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
am I right that there is a MCOMMAND_SELECTPOLYTOPOINT but not a matching MCOMMAND_SELECTPOLYTOEDGE ?
I would like to convert a polygon selection to an edge selection, and then I would like to deselect all "non border" edges. Could somebody give a roughly outline how to acieve this?
If I'm ready with 3, I would also like to set the Hypernurbs value of these edges and make them phong breaking edges. any clue how to do that?
Generally the SDK is imho *very* short on edge handling, and an example about handling and manipulation the different kind of selections would certainly be a big bonus here.
Thanks for any insight