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On 11/01/2004 at 20:01, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 7.3
Platform:
Language(s) : C.O.F.F.E.E ;
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Hi
I like how de default function for bones deforms my geometry, but I'd like to have all bones restricted to a weight map.
How can I find weights for a vertex from the function of bones?
Thanks